HOOPS Visualize HPS Public Roadmap
Last update: Apr 3, 2025
This page provides you with some insights about the HOOPS Visualize roadmap. If you are interested in providing input or collaborating on any of the projects below, please contact the HOOPS Visualize Product Manager or Tech Soft 3D support.
Release Plan and Schedule
See the HOOPS Target General Availability Dates.
FORMAT UPDATES PLAN
Refer to the HOOPS Exchange Roadmap for Format Updates Plan.
Short-term projects
Projects planned to be delivered in next release (next 4 months)
Partners requests
LinuxARM
Port specific 3DF capabilities to HPS
Cellular Volumes in HPS
Mid-term projects
Planned or on-going projects that might be delivered mid-term (in one or two releases) – After 4 months / before 12 months
Performance: reduced time to first draw
Improved instancing
Better concurrency
Reduced memory usage in specific uses cases
Sketchup & RealDWG Update
Qt6 Update
.Net8
.Net Maui Support
OOC APi on Linux and MacOS
C# interface
Long-term projects
Longer term projects we are considering
Graphic Engine updates
Unified Shader Library
Rendering Pipeline Update
Improved rendering quality
Visualize will improve its PBR rendering support, adding more PBR properties to its current PBR materials definition.
Several improvements for PBR materials, including better support for environment mapping, image based lighting, and rendering which is similar to the rendering in HOOPS Communicator.
Perform Collision Detection analysis in Visualize
While HOOPS Exchange licensees can use an integration between Visualize and Exchange to check for collisions, this is not designed for interactivity. This project would aim to have collision detection performed on the client-side without reliance on Exchange.
Add support for implicit modeling
The generative design market is pushing the boundaries of what can be manufactured. However since they do not typically use standard BRep / single body mesh forms HOOPS Visualize cannot display these models efficiently. This project will be to investigate what changes would be required to make it easier for generative design applications to use HOOPS Visualize.
Vulkan or DX12 drivers
Adding support for new generation graphics APIs will enable Visualize to add new functionality and to also begin refactoring the 3DF GS to take advantage of modern GPU architecture.
Parasolid Sprocket for Android
As Siemens has now released Parasolid for Android, Visualize will port the existing Parasolid sprocket to Android.
PBR output through Exchange sprocket
The Exchange Sprocket will be updated to offer the ability to take a HOOPS Visualize model and export it to GLTF through HOOPS Exchange.