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Planned or on-going projects that might be delivered mid-term (in one or two releases) – After 4 months / before 12 months
Metal driver for MacOS and iOS
We are developing a new native Metal driver for use on MacOS and iOS. This is to protect our partners shipping on these platforms in case Apple removes OpenGL support.
Improved performance for large models
This project will focus on improving frames per second performance when working with large models, or data sets comprised of many files. Examples include BIM federation workflows and Digital Factory simulations.
PBR output through Exchange sprocket
The Exchange Sprocket will be updated to offer the ability to take a HOOPS Visualize model and export it to GLTF through HOOPS Exchange.
PBR improvements
Several improvements are planned for PBR in Visualize. This includes better support for environment mapping, image based lighting, and rendering which more closely matches what is coming in HOOPS Communicator. Finally we will add a mechanism to allow non-PBR models (such as CAD models) to be displayed in a PBR mode, providing higher quality renderings without having to re-author all data in a PBR application.
HoloLens 2 support
Support for HoloLens 2 will be added. This will include being able to render models to the HL2's view, but also provide a small set of example operators for the new user interface.
Metal driver for MacOS and iOS
We are developing a new native Metal driver for use on MacOS and iOS. This is to protect our partners shipping on these platforms in case Apple removes OpenGL support.
PBR output through Exchange sprocket
The Exchange Sprocket will be updated to offer the ability to take a HOOPS Visualize model and export it to GLTF through HOOPS Exchange.
Long-term projects
Longer term projects we are considering
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