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Setting and changing coordinate system properties
 Add a coordinate system
  1. Select the Markups browser pane in the WorkSpace. (See The SpinFire Professional 11.0 User Interface and Browsers.)
  2. Right-click Coordinate Systems to open the Coordinate Systems context menu.
  3. Click New Coordinate System to open the Coordinate System dialog box. (The default settings of a new coordinate systems are equal to those of the active coordinate system.) IS THIS TRUE?
  4. In the Name field, type a name for the coordinate system. 
  5. Use the Position page to set the origin point.
  6. Use the Orientation page to align the y-axis with an element in the scene.
  7. Use the Rotation page to rotate the coordinate system about a selected axis.
  8. Click OK to save the new coordinate system.

 Orient a Coordinate System
  1. Right-click the coordinate system.This can be done either on the Markups pane or the frame in the 3D scene.
  2. Select Properties to open the Coordinate System dialog box.
  3. Select the Orientation tab.
  4. Click the appropriate radio button to select an axis around which the coordinate system will rotate.
  5. Choose one of the two methods shown below to set the orientation of the axis:

a. Select a point in the 3D scene:

    • Pick 2 Points - Select two available points on the model. The axis direction will be toward the first point picked. Red dots designate available points on the model. Crosshairs indicate when the pointer is properly positioned over a point.
    • Pick 3 Vertices (Normal Plane) - Pick three points to define a plane.
    • Pick Normal on Surface - The axis will be oriented to the normal vector of the selected surface.
    • Pick an Edge - Select an edge on the model. The edge is highlighted when the pointer is properly positioned for selection.
    • Pick Another Coordinate System Axis - Click the axis of another coordinate system in the scene.

Note

If the method you would like to select is already visible in the drop-down menu, you may simply click the Pick button.

The Pick button should appear pressed in before you pick an element in the scene.

Click the desired location in the 3D scene. 
Click OK to save the orientation and close the dialog box.

or

b. Enter vector values in the dialog box:

    • From the Relative to drop-down menu, choose the coordinate system you would like the vector to be relative to
    • Enter values in the x, y, and z fields next to the selected axis.
    • Click Apply. If necessary, you can change the values and click Apply again.
    • When you are satisfied with the results, click OK to save the orientation and close the dialog box.

Note

You may cancel a Pick operation by pressing the Esc key.

The Global Coordinate System cannot be re-oriented

Related topics

Using Multiple Coordinate Systems

Position a Coordinate System

 

Position a Coordinate System

 To rotate a coordinate system around an axis
  1. Open the Markups pane in the WorkSpace. (See The SpinFire Professional 11.0 User Interface and Browsers.) All coordinate systems are listed.
  2. Right-click the coordinate system. This can be done either on the Markups pane or the frame in the 3D scene. IS THIS TRUE STILL?
  3. Click Properties.This opens the Coordinate System dialog box.
  4. Click the Rotation tab.
  5. Select an axis around which the coordinate system will rotate.
  6. In the Rotation value field, enter the number of degrees you want the coordinate system to rotate.
The coordinate system context menu
 Hide/show the coordinate system
  1. Open the Markups browser pane in the WorkSpace. (See The SpinFire Professional 11.0 User Interface and Browsers.) All coordinate systems are listed.
  2. Clear or select the checkbox next to the name of the coordinate system.
 To set the active coordinate system
  1. Open the Markups pane in the WorkSpace. (See The SpinFire Professional 11.0 User Interface and Browsers.) All coordinate systems are listed.
  2. Right-click the coordinate system you want to make active.This can be done from either the Markups tab or the 3D scene.

  3. From the coordinate system context menu, select Active Coordinate System.

Note

A dimension markup takes its measurement with respect to the coordinate system that is active at the time the markup is created. When the active coordinate system changes, the dimension label will not change—it will still display the measurement with respect to the coordinate system that was active when the dimension was created.
 To focus on a coordinate system
  1. Right-click a coordinate system.This may be done either in the Markups pane or in the scene.
  2. Select Focus.
  3. The origin point of a coordinate system is placed in the center of your view.

Note

You can also find the Focus command on the Coordinate System properties dialog box.

Related Topics

Controlling the View

Using Multiple Coordinate Systems

Zoom a View

Fit an Entire Model within the Viewport

Zoom on a Single Part

Focus on a Single Point

Zoom a User Defined Area

 To delete a coordinate system
  1. Open the Markups pane in the WorkSpace. (See The SpinFire Professional 11.0 User Interface and Browsers.) All coordinate systems are listed.
  2. Right-click the coordinate system you want to delete. This can be done from either the Markups tab or in the 3D scene.
  3. Click Delete. A dialog box will ask you to confirm.

Note

The Global Coordinate System cannot be renamed.

 To rename a coordinate system
  1. Open the Markups pane in the WorkSpace. (See The SpinFire Professional 11.0 User Interface and Browsers.) All coordinate systems are listed.
  2. Right-click the coordinate system and select Properties.This can be done from either the Markups pane or in the 3D scene. This will open the Coordinate System dialog box.
  3. In the Name field, type the new name.
  4. Click OK.

Note

The Global Coordinate System cannot be renamed.

You may also rename a selected coordinate system by choosing Rename... from the right-click menu or pressing F2.

DO THESE METHODS STILL WORK?

 Properties

 

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