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Add a Note . . .
 Add a point note
  1. Open the Notes menu on the /wiki/spaces/SF1100/pages/3233338927. How? Click the drop-down arrow to the right of the Notes icon.
  2. Click 3D Vertex Note. Red dots designate available points on the model.
  3. Click the point you wish to label. Crosshairs indicate the point where the label will attach. 
  4. When the label appears, drag it into position with your pointer.
  5. Click once to set the position of the label. A cursor will appear in the label.
  6. Type the text of your label and press Enter.

Note

If you want to add several of the same type of markup, you may select the Lock tool check box that appears when you select a markup command. This will allow you to keep adding the same type of markup to the scene until you click Stop
 Add an edge note
  1. Open the Notes menu on the /wiki/spaces/SF1100/pages/3233338927. How? Click the drop-down arrow to the right of the Notes icon.
  2. Click 3D Edge Note.
  3. Click the edge you wish to label. The edge is highlighted when the pointer is properly positioned. 
  4. When the label appears, drag it into position with your pointer.
  5. Click once to set the position of the label. A cursor will appear in the label.
  6. Type the text of your label and press Enter.

Note

If you want to add several of the same type of markup, you may select the Lock tool check box that appears when you select a markup command. This will allow you to keep adding the same type of markup to the scene until you click Stop.
 Add a 3D note
  1. Open the Notes menu on the /wiki/spaces/SF1100/pages/3233338927. How? Click the drop-down arrow to the right of the Notes icon.
  2. Click 3D Note. The label will appear.
  3. Drag the label into position with your pointer.
  4. Click once to set the position of the label. A cursor will appear in the label.
  5. Type the text of your label and press Enter.

Note

If you want to add several of the same type of markup, you may select the Lock tool check box that appears when you select a markup command. This will allow you to keep adding the same type of markup to the scene until you click Stop.
 Add a 2D note
  1. Open the Notes menu on the /wiki/spaces/SF1100/pages/3233338927. How? Click the drop-down arrow to the right of the Notes icon.
  2. Click 2D Note. The label will appear.
  3. Drag the label into position with your pointer.
  4. Click once to set the position of the label. A cursor will appear in the label.
  5. Type the text of your label and press Enter.

Note

If you want to add several of the same type of markup, you may select the Lock tool check box that appears when you select a markup command. This will allow you to keep adding the same type of markup to the scene until you click Stop.
 Add 3D surface note
  1. Open the Notes menu on the /wiki/spaces/SF1100/pages/3233338927. How? Click the drop-down arrow to the right of the Notes icon.
  2. Click 3D Surface Note
  3. Position your pointer over the surface you wish to label and click. A surface is highlighted when the cursor is properly positioned. Crosshairs indicate the point where the label will attach. 
  4. When the label appears, drag it into position with your pointer.
  5. Click once to set the position of the label. A cursor will appear in the label.
  6. Type the text of your label and press Enter.

Note

If you want to add several of the same type of markup, you may select the Lock tool check box that appears when you select a markup command. This will allow you to keep adding the same type of markup to the scene until you click Stop.
 Auto note
  1. Open the Notes menu on the /wiki/spaces/SF1100/pages/3233338927. How? Click the drop-down arrow to the right of the Notes icon.
  2. Click Auto Note...
  3. The Auto Note menu appears.
  4. Specify content and items then click the Apply button.

Note

The labels can be repositioned.

The right-click markups context menu will not function while Auto Note menu is active.

Right-click a dimension markup to make changes to its properties. A context menu will appear and provide command options that are based on the selected markup type. For example, a Point Coordinates markup context menu will differ slightly from an Arc Center to Arc Center markup context menu. (See the Working with 3D Markups for details.)

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