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The context menu contains functions based on the selected markup type. For example, a point coordinates markup context menu will differ slightly from an Arc Center to Arc Center markup context menu.
 

 Point Markup Context Menu
 
 Length (L=) Markup Context Menu

 Distance (D=) Markup Menu

 

On any given context menu you may not see all of the functions discussed below.

Common Context Menu Commands
 Hide/show a label
  1. Right-click the markup dimension label itself or the name of the label in the Markups browser pane to open the context menu.
  2. Click Hide (or Show) markup name to manage whether or not the label is displayed in the scene.
 Set measurement units
  1. Right-click the markup dimension label itself or the name of the label in the Markups browser pane to open the context menu.
  2. Select Units, then click your choice of units on the flyout menu.

Note

Select Display Units on the flyout menu to show/hide measurement units in the label.

Click As Environment in the flyout menu to change the label unit of measurement to the default set in the 3D Viewer Settings page.

 Set number of decimal places displayed in the measurement
  1. Right-click the markup dimension label itself or the name of the label in the Markups browser pane to open the context menu.
  2. Select Decimal Places, then click your choice on the flyout menu.
 Keep a label in front of the model
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu.
  2. Click Stay on Top. The Stay on Top setting has a check mark beside it when it is enabled.

Note

Markup labels (with the exception of a 2D Note) rotate along with your view of the model. This can result in the label appearing behind the model. You can prevent this with the Stay on Top setting.

Follow this same procedure to disable the Stay on Top setting.

 Lock a label in position
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu.
  2. Click Lock Position. The Lock Position setting has a check mark beside it when it is enabled.

Note

Follow the same procedure to disable the Lock Position setting.

The labels with the Lock Position setting enabled will still rotate with the view of the model. Lock Position only prevents the label from being moved with a drag operation. See "Keep a label in front of the model" on this page.

 Copy the measurement
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu.
  2. Click Copy on the menu. The measurement is copied to the Windows Clipboard for use elsewhere.
 Delete a label
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu.
  2. Click Delete on the menu. A dialog box asks you to confirm the deletion.

Note

Deleting a note or markup dimension label removes it permanently. If you would rather temporarily hide a label, see "Hide/show a label" on this page.
 Properties
 Change the font and background used in a label
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties.This opens the markup Properties dialog box.
  3. Click the button that displays the current font name and size.This opens the Font dialog box. (See 3D Viewer Settings.)
  4. Select the desired font settings and click OK.
  5. Click the Background... button to open the Color dialog box.
  6. Select the background color for the label and click OK.

Note

A preview of the selected font and background is shown in the Properties dialog box.

This procedure changes the font of the selected label only. (See 3D Viewer Settings.)

 Change the color of markup arrows and lines
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties. This opens the markup Properties dialog box.
  3. Click the Color... button associated with either Arrow or Line to open the Color dialog box.
  4. Click the desired color and click OK.

Note

This procedure changes the color of the selected label only. (See 3D Viewer Settings.)
 Change a dimension coordinate system
  1. Right-click the dimension. This can be done either from the Markup browser or the label in the scene.
  2. Select Properties to open the markup properties dialog box.
  3. Select the desired coordinate system from the Relative to: drop-down menu.
  4. Click OK.

Note

You can tell if a dimension measurement is taken relative to a coordinate system other than the Global Coordinate System by the triad icon on the markup label.

 Add a link to a markup label
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties.This opens the markup Properties dialog box
  3. Click in the Hyperlink box.
  4. Type the path of the Web page or file you want to link to, or click the folder icon to browse to a local file.
  5. Click OK. The text of the label should be underlined.

Note

Examples of valid link paths include:

To link to a user view, type the pound sign (#) followed by the name of the saved view.

To link to another document within the .3D file, surround the name of the document with square brackets [ ]. For example, typing [Wheel] would open the Wheel document.

If you would like to link a user view within a 3D document, add the pound sign # followed by the viewname. For example, typing [Wheel]#view2 would open the Wheel document and display the view named view2.

SpinFire Ultimate will append the http:// protocol header to any relative link. Therefore, links to files must use an absolute path.

 Add or edit a description or comment

To add or edit a description

  1. Right-click the label itself or the name of the label in the Markups browser pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties.This opens the markup Properties dialog box.
  3. Click in the Description box and type a description.
  4. Click OK.The description will appear on the label beneath the original measurement or note.

To add or edit a comment

  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties.This opens the markup Properties dialog box.
  3. Click in the Comments box and type your comment.
  4. Click OK. A mark will appear in the lower-right corner of the label, indicating the presence of a comment.
 User views

The last four commands on the context menu are active only if defined user views exist.

To switch between user views that contain the selected markup:

  1. Right-click the label itself or the name of the label in the Markups browser pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Select User VIews. A flyout menu appears that lists the views containing the selected markup.
  3. Click your choice on the flyout menu to switch views.
 Add the markup to another view

The last four commands on the context menu are active only if defined user views exist.

  1. Right-click the label itself or the name of the label in the Markups browser pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Select Add Markup to Another View. A flyout menu appears that lists the user views.
  3. Click your choice on the flyout menu to copy the markup to the selected view.
 Move the markup to another view

The last four commands on the context menu are active only if defined user views exist.

  1. Right-click the label itself or the name of the label in the Markups browser pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Select Move Markup to Another View. A flyout menu appears that lists the user views.
  3. Click your choice on the flyout menu to remove the markup from the current view and place it in the selected view.
 Remove the markup from view

The last four commands on the context menu are active only if defined user views exist.

  1. Right-click the label itself or the name of the label in the Markups browser pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Select Remove Markup from View. A flyout menu appears that lists the user views.
  3. Click your choice on the flyout menu to remove the markup from the selected view.
Editing the Angular Dimension Markup
 Flip the axis
  1. Right-click the markup dimension label itself or the name of the label in the Markups browser pane to open the context menu.
  2. Click Flip Axis to reverse the direction of the measurement.

 

 

 

 

 

 

 Properties
 Change the font and background used in a label
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties.This opens the markup Properties dialog box.
  3. Click the button that displays the current font name and size.This opens the Font dialog box. (See 3D Viewer Settings.)
  4. Select the desired font settings and click OK.
  5. Click the Background... button to open the Color dialog box.
  6. Select the background color for the label and click OK.

Note

A preview of the selected font and background is shown in the Properties dialog box.

This procedure changes the font of the selected label only. (See 3D Viewer Settings.)

 Change the color of markup arrows and lines
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties. This opens the markup Properties dialog box.
  3. Click the Color... button associated with either Arrow or Line to open the Color dialog box.
  4. Click the desired color and click OK.

Note

This procedure changes the color of the selected label only. (See 3D Viewer Settings.)
 Add a link to a markup label
  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties.This opens the markup Properties dialog box
  3. Click in the Hyperlink box.
  4. Type the path of the Web page or file you want to link to, or click the folder icon to browse to a local file.
  5. Click OK. The text of the label should be underlined.

Note

Examples of valid link paths include:

To link to a user view, type the pound sign (#) followed by the name of the saved view.

To link to another document within the .3D file, surround the name of the document with square brackets [ ]. For example, typing [Wheel] would open the Wheel document.

If you would like to link a user view within a 3D document, add the pound sign # followed by the viewname. For example, typing [Wheel]#view2 would open the Wheel document and display the view named view2.

SpinFire Ultimate will append the http:// protocol header to any relative link. Therefore, links to files must use an absolute path.

 Add or edit a description or comment

To add or edit a description

  1. Right-click the label itself or the name of the label in the Markups browser pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties.This opens the markup Properties dialog box.
  3. Click in the Description box and type a description.
  4. Click OK.The description will appear on the label beneath the original measurement or note.

To add or edit a comment

  1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire Ultimate User Interface and Browsers.)
  2. Click Properties.This opens the markup Properties dialog box.
  3. Click in the Comments box and type your comment.
  4. Click OK. A mark will appear in the lower-right corner of the label, indicating the presence of a comment.
 User views

 

 Add the markup to another view

 

 Move the markup to another view

 

 Remove the markup from view

Markups can be associated to a User View. So when you go to that user view you can see the markup but then not see it in other user views.
Remove from view breaks this reference from the particular user view. 


Editing the Linear Dimension Markup

 

 

 Distance with respect to ...

Normal

x-Axis

y-Axis

Z-Axis

Centerline

 

 

 

 

 

 

 

 User views

 

 Add the markup to another view

 

 Move the markup to another view

 

 Remove the markup from view

 HOW IS THIS DIFFERENT FROM DELETE?


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