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  • Improved performance of text

    • Models which include many text geometries (such as seen in PP&M models) can see a negative performance hit. This project is designed to allow Visualize to use hardware acceleration on text entities.

  • New platform: Support of Apple Silicon platform

    • HOOPS Visualize will be ported to Apple's new ARM64 architecture. This is critical for partners using HOOPS Visualize with toolkits such as Electron, delivering a more native application experience (rather than web based).

    • Beta support was already provided with HOOPS Visualize 20213DF 26.00.

  • Improve custom shader support

    • 3DF has supported custom shaders for many years. However this functionality needs improvements. These improvements extend across improving the documentation, supporting custom shaders across all entities (not just triangles), and extending the capabilities allowed.

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