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  • Right-click the label itself or the name of the label in the Markups pane to open the context menu.
  • Click Stay on Top. The Stay on Top setting has a check mark beside it when it is enabled
    1. Open the Smart Dimension menu on the 3D Document Toolbar. (How? Click the drop-down arrow to the right of the Smart Dimension icon. You should see a drop-down menu listing the available commands.)Image Added
    2. Select Smart Surface Edge Dimension.
    3. Select an axis ?? and select or clear the Flip Axis checkbox to ??.
      GLEN: I don't understand what the dialog box means by "Pick a surface to do a surface measurement from the context menu." Similar to above
    4. Optional: Navigate to or enter Image Added
    5. Mouse over and select a highlighted edge.
    6. Optional:
      1. Select Lock tool to use the command more than once.
      2. Enter a hyperlink to a file or
      a ???
      1. to a document and user view within the current file.
    7. Position your pointer over the surface whose ?? you want to measure. The surface is highlighted when the pointer is properly positioned.
    8. Click the highlighted surface.
    9. Drag and click to position the label in the scene.
    Panel
    borderColor#23bfde
    titleSmart Dimensions
    Expand
    titleMeasure an edge

    APPEARS TO MEASURE THE ANGLE BETWEEN THE SELECTED AXIS AND A POINT ON A SURFACE - DON'T UNDERSTAND.

    1. Open the Smart Dimension menu on the 3D Document Toolbar. (How? Click the drop-down arrow to the right of the Smart Dimension icon. You should see a drop-down menu listing the available commands.))Image Added
    2. Select Smart Edge Dimension.
    3. Select an axis ?? or Normal.
      GLEN: I don't understand what the dialog box means by "Pick an edge to do an edge measurement from the context menu." So Smart Dimensioning basically allows the user to free float their mouse over their model(s) and when something highlights the system gives the user a choice of different measurements they can do for that particular type of object (edge, surface, or point).
      So to do this a user first must decide on which edge they want to perform an operation
      Next the user can left mouse click on the highlighted edge they're hovering over to perform the default action or can right mouse click to get the context menu to choose one of the measurements they can perform on the edge. 
    4. Optional: Navigate to or enter a hyperlink to a file or a ???.
    5. Position your pointer over the edge whose ?? you want to measure. The edge is highlighted when the pointer is properly positioned.
    6. Click the highlighted line.
    7. Image Added
    8. Mouse over and select a highlighted edge.
    9. Optional:
      1. Select Lock tool to use the command more than once.
      2. Enter a hyperlink to a file or to a document and user view within the current file.
    10. Position your cursor on an edge. (Selectable edges are highlighted when you mouse over them.)
      1. Double-click the left mouse button to measure the edge length (default).
      2. Click the right mouse button to bring up a context menu containing additional measurement options, then make your selection.
        Image Added
        If the edge you select is an arc, the context menu will contain more measurement choices.Image Added
    11. Drag and click to position the label in the scene.
     
    Info
    titleNote

    If you want to add several of the same type of markup, you may select the Lock tool checkbox that appears when you select a markup command. This will allow you to keep adding the same type of markup to the scene until you click Stop.


    Expand
    titleMeasure a surface
    Panel
    borderColor#23bfde
    titleEditing the Markup
    Section
    Column
    Expand
    titleHide/show a label
    1. Right-click the markup dimension label itself or the name of the label in the Markups browser pane to open the context menu.
    2. Click Hide (or Show) markup name to manage whether or not the label is displayed in the scene.
    Expand
    titleHide/show point coordinates
    1. Right-click the markup dimension label itself or the name of the label in the Markups browser pane to open the context menu.
    2. Click Hide (or Show) Arc Center Point Coordinates to manage whether or not the coordinates are displayed in the label.
    Expand
    titleSet measurement units
    1. Right-click the markup dimension label itself or the name of the label in the Markups browser pane to open the context menu.
    2. Select Units, then click your choice of units on the flyout menu.
    Info
    titleNote

    Select Display Units on the flyout menu to show/hide measurement units in the label.

    Select As Environment on the flyout menu to show/hide . . .

    WHAT IS AS ENVIRONMENT?

    Expand
    titleSet number of decimal places displayed in the measurement
    1. Right-click the markup dimension label itself or the name of the label in the Markups browser pane to open the context menu.
    2. Select Decimal Places, then click your choice on the flyout menu.
    Expand
    titleKeep a label in front of the model

     

     

    The context menu contains functions based on the selected markup type. The Smart Edge Dimension context menu differs slightly from Smart Surface Dimension markup context menu. 

    You will not see the Hide/Show Arc Center Point Coordinates function on the Smart Surface Dimension context menu.

    1. cursor on a point on a surface. (Selectable points and surfaces are highlighted when you mouse over them.)
      1. Double-click the left mouse button to measure the surface draft angle (default).
      2. Click the right mouse button to bring up a context menu containing additional measurement options, then make your selection.Image Added
    2. Drag and click to position the label in the scene.
    Info
    titleNote

    Markup labels (with the exception of a 2D Note) rotate along with your view of the model. This can result in the label appearing behind the model. You can prevent this with the Stay on Top setting.

    Follow this same procedure to disable the Stay on Top setting.

    Expand
    titleLock a label in position
    1. Right-click the label itself or the name of the label in the Markups pane to open the context menu.
    2. Click Lock Position. The Lock Position setting has a check mark beside it when it is enabled.
    Info
    titleNote

    Follow the same procedure to disable the Lock Position setting.

    The labels with the Lock Position setting enabled will still rotate with the view of the model. Lock Position only prevents the label from being moved with a drag operation. See "Keep a label in front of the model" on this page.

    Expand
    titleDelete a label
    1. Right-click the label itself or the name of the label in the Markups pane to open the context menu.
    2. Click Delete on the menu.A dialog box asks you to confirm the deletion.
    Info
    titleNote
    Deleting a note or markup dimension label removes it permanently. If you would rather temporarily hide a label, see "Hide/show a label" on this page.
    Expand
    titleProperties
    Expand
    titleChange the font and background used in a label
    1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire User Interface and Browsers.)
    2. Click Properties.This opens the markup Properties dialog box.
    3. Click the button that displays the current font name and size.This opens the Font dialog box. (See 3D Viewer Settings.)
    4. Select the desired font settings and click OK.
    5. Click the Background... button to open the Color dialog box.
    6. Select the background color for the label and click OK.
    Info
    titleNote

    A preview of the selected font and background is shown in the Properties dialog box.

    This procedure changes the font of the selected label only. (See 3D Viewer Settings.)

    Expand
    titleChange the color of markup arrows and lines
    1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire User Interface and Browsers.)
    2. Click Properties. This opens the markup Properties dialog box.
    3. Click the Color... button associated with either Arrow or Line to open the Color dialog box.
    4. Click the desired color and click OK.
    Info
    titleNote
    This procedure changes the color of the selected label only. (See 3D Viewer Settings.)
    Expand
    titleAdd a link to a markup label
    1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire User Interface and Browsers.)
    2. Click Properties.This opens the markup Properties dialog box
    3. Click in the Hyperlink box.
    4. Type the path of the Web page or file you want to link to, or click the folder icon to browse to a local file.
    5. Click OK. The text of the label should be underlined.
    Info
    titleNote

    Examples of valid link paths include:

    To link to a user view, type the pound sign (#) followed by the name of the saved view.

    To link to another document within the .3D file, surround the name of the document with square brackets [ ]. For example, typing [Wheel] would open the Wheel document.

    If you would like to link a user view within a 3D document, add the pound sign # followed by the viewname. For example, typing [Wheel]#view2 would open the Wheel document and display the view named view2.

    SpinFire 11.0 will append the http:// protocol header to any relative link. Therefore, links to files must use an absolute path.

    Expand
    titleAdd or edit a description or comment

    To add or edit a description

    1. Right-click the label itself or the name of the label in the Markups browser pane to open the context menu. (See The SpinFire User Interface and Browsers.)
    2. Click Properties.This opens the markup Properties dialog box.
    3. Click in the Description box and type a description.
    4. Click OK.The description will appear on the label beneath the original measurement or note.

    To add or edit a comment

    1. Right-click the label itself or the name of the label in the Markups pane to open the context menu. (See The SpinFire User Interface and Browsers.)
    2. Click Properties.This opens the markup Properties dialog box.
    3. Click in the Comments box and type your comment.
    4. Click OK. A mark will appear in the lower-right corner of the label, indicating the presence of a comment.
    Expand
    titleUser views

     

    Expand
    titleAdd the markup to another view

     

    Expand
    titleMove the markup to another view

     

    Expand
    titleRemove the markup from view

     HOW IS THIS DIFFERENT FROM DELETE?

    Column

    Image RemovedIf you want to add several of the same type of markup, you may select the Lock tool checkbox that appears when you select a markup command. This will allow you to keep adding the same type of markup to the scene until you click Stop.

    Right-click a dimension markup to make changes to its properties. A context menu will appear and provide command options that are based on the selected markup type. For example, a Point Coordinates markup context menu will differ slightly from an Arc Center to Arc Center markup context menu. (See the Working with 3D Markups for details.)

     

    Image Added