Commands for working with an object assembly, subassemblies, parts, and surfaces are available from the assembly object context menu. Right-click an object in the Assembly browser or the viewport to access the menu.
To select multiple objects:
- Assembly Tree (see Browsers) - SHIFT+click objects, then right-click.
- Model - CTRL+right-click (pick parts one at a time) or SHIFT+right-click+DRAG (multiple part selection).
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The Rename and Properties functions are not available when selecting multiple parts. |
The following commands are available from the assembly object context menu:
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Hide or show the object. |
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Hides selected visible part(s)/assemblies and shows selected hidden part(s)/assemblies. See Invert Visibility. |
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Hide all parts except for the selected objects. The top node of the assembly contains the Show All Parts command instead of Show Only. |
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Expand/collapse display of the selected assembly, subassemblies, or part(s) in the Assembly pane. |
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Zoom in on the selected object and place it at the center of the view. |
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Choose whether you want a new color applied to the front (exterior) of the object, the back (interior), or both. |
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Set the transparency value of the object. |
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Specify how the object is drawn. Wire Frame - Transparent outline of each segment. Hidden Lines - Similar to wire frame but the segments are not transparent. Triangle Mesh - Outline of the triangles used to establish the shading. Flat Shaded - Triangles are colored but the edges of the triangles are visible. Smooth Shaded - The edges of the triangles are smooth. This is the default render mode. Smooth with Edges - Smooth shading with highlighted edges. Reflective - Shiny metallic rendering. Metallic - Dull metallic rendering. Surface Analysis - Reflective rendering for analyzing surface irregularities. |
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Show/hide points on the part, wireframe, and all surfaces and solids. |
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Show/hide cut material or change the profile color. Sectioning must be enabled for this selection to be active. |
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Enables you to directly align two parts to the same location. Align by three points or by an arc and a point. See Align Models. |
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Enables you to reposition the model or part(s) in the scene. Move, Rotate, From/To, and Mirror give you precise control. Handles allows you to manually reposition the part. |
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Enables you to change the tessellation quality on a part withing the work space. See Re-Tessellate. |
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Enables you to add a new part in the assembly tree. Add under the Scene or add to an assembly or sub-assembly. Once a new node has been added, one can then move parts and assemblies into the new assembly node. |
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Enables you to remove an assembly tree item. This can be an assembly, sub assembly, part, solid, or set. When deleting a part, one will always be given a confirmation message before actual deletion occurs. |
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Rename the object. When selected, the object name becomes editable. Type the new name and press Enter. |
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Display object properties (metadata). You can Copy the metadata to the Windows clipboard for use in other applications or Save it as a .txt, .csv, .xml, .xls (Excel 97), or .xlsx (Excel 2007) file. Switch to another part with the dialog remaining open by simply selecting another part. |